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MrBird
Mogul   VIP
Quoting Eram:
I also had this in mind—what if the "war event" wasn't just about countries stockpiling resources, but also about dynamic world changes? Think of it as a global crisis cycle. Every so often, the world enters a period of heightened conflict where demand for iron, wood, medicine, vaccines, and food skyrockets. Governments scramble to secure supplies, and players can either capitalize on the chaos or try to stabilize things.

But here's the twist: war isn't the only crisis. Imagine a rotation of world events—war, pandemics, economic crashes, natural disasters—each creating different demands. A war event? Weapon prices spike, borders shift. A pandemic? Medicine and vaccines are king. A market crash? table resoSurces become the lifeline. Players have to adapt, and nations have to strategize.

It keeps things fresh and makes the economy way more dynamic. Instead of just one system, it's a cycle of events that force the world to change and react. Keeps players engaged and constantly thinking ahead.

Yeah. Especially the pandemic is needed because currently, medicine and vaccines are useless and no one buys them. I think Admin should consider these. These would make the game much more fun and more players might come in.
Eram
Tycoon   VIP
Yeah, he should
spacetinker
Businessman   VIP
one thing-in real life usally after a war the economy slows down in a small recession, would this happen?
MrBird
Mogul   VIP
Quoting spacetinker:
one thing-in real life usally after a war the economy slows down in a small recession, would this happen?

It could. Since during the war a lot of people would be producing war materials, when the war ends we wouldn't need those war materials and it would take a few days for the economy to produce non-war products.

Also this game has so much potential. Admin should start taking advantage of that potential. If this game has more content this could be one of the best online player driven economy game. I know there are people in the community that could help with the development of this game and they are very passionate about this game. I think Admin should consider letting them work on the game as well.
spacetinker
Businessman   VIP
also if the exchange is divesified to different currencies then it'll likely make a push
for companies in say finland germany and brazil which may help the inbalance
spacetinker
Businessman   VIP
also weapons likely need something pushing them
when there isn't a war which is one problem on top of that
an idea i had is furniture: each provide benefits but also
wear down as you use them,if you have a home you
can have furniture of course this would require
exchange subcatagories and companies that
could produce multipule goods but it
gives demand for things like iron and wood
outside of weaponry
MrBird
Mogul   VIP
Quoting spacetinker:
also weapons likely need something pushing them
when there isn't a war which is one problem on top of that
an idea i had is furniture: each provide benefits but also
wear down if you have a home you can have furniture
of course this would require exchange subcatagories
and companies that could produce multipule goods
but it gives demand for things like iron and wood
outside of weaponry,

Maybe weapons could be sold to the city police.

Or what if you could rob banks. You would need weapons to rob it and the bank would need weapons for security. And for a private person to get weapons there could be gun shops which would be another way weapon producers could sell weapons. Or maybe you could snuggle in weapons from other countries which would make it so that weapons production companies in other countries would have a market in the U.S. as well.
spacetinker
Businessman   VIP
Quoting MrBird:

Maybe weapons could be sold to the city police or maybe private security companies.

i had a idea right after this like gangs which stockpile weapons and start gang wars
a bit far fetched but it is a option
spacetinker
Businessman   VIP
Quoting mrbird:

Or what if you could rob banks. You would need weapons to rob it and the bank would need weapons for security. And for a private person to get weapons there could be gun shops which would be another way weapon producers could sell weapons. Or maybe you could snuggle in weapons from other countries which would make it so that weapons production companies in other countries would have a market in the U.S. as well.

also it would need to have a sorta gang mechanic
more people involved less likely to fail
also if you like botch the robbery then it should be that health decreases
MrBird
Mogul   VIP
Quoting spacetinker:
i had a idea right after this like gangs which stockpile weapons and start gang wars
a bit far fetched but it is a option

Maybe instead of gangs it could be organizations. For example, a food company hires some people to destroy another food company. After they shoot up the food company, the company loses money, resources and products. After that the food company that got attacked gets angry and sends people to shoot up the other food company which starts an organization war. Idk though it might be a bit inappropriate for this game.
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